FUTURE PLANS FOR THE GAME:
I intend to create an in-client asset creator, which allows players to create and design their own ideas for the game. They will be able to create their own blocks, items, biomes, and mobs. All of these creations will be stored in their own separate folder, containing separate texture atlases from the main game's ones. This way, rather than modify existing game assets, players will simply be able to add their own through simple GUI menus, which they can then experiment with in worlds that have had the "Use Player-Created Assets" box checked when being generated. My goal is to make it easier for anyone, with or without programming knowledge, to make the game their own, in any way they please. I intend to figure out a way for more technical users to do things directly with the code if they desire, but that hasn't been properly idealized yet. My goal is for the game to appeal to both regular players and hobbyist modders alike.